Geospatial Visualizer
Year: 2017 Platform: Linux, Windows

The software is developed as a module of geospatial modeling and analysis software complex. It’s designed to work with common geospatial data like: points, lines, horizons, surfaces, hexagonal grids, seismic regular grids. The software incorporates rich data attributes and properties visualization. It also provides and ability to create data mask which depends on data properties and instantly apply them via GPU.

My Contribuitions:
Lead Unity Developer
  • Core programming.
  • Application architecture.
  • On demand rendering implementation.
  • ObjectID buffer / VertexId buffer rendering implementation.
  • GPU data masking via texture arrays.
  • Geometry Shaders for point, line, surface, hexagonal, cube data.
  • UI.
Key Features:
  • Supports common geospatial data formats (segY).
  • Single grid - multiple data properties visualization.
  • Small GPU data overhead for rendering.
  • Realtime data picking.
  • GPU data masking.